In the heritage protection projects, our task to be implemented is to protect, present and make widely known tangible, intangible, built and natural heritage based on modern technologies and requirements.
ARRADIC
By way of launching the Information for All Programme (IFAP) project, UNESCO has made lots of enforcements in the last years aimed at the digital preservation of the cultural world heritage, at the preservation of physically damaged audiovisual materials (old films, early amateur moving pictures, early television documents and countless other rare and unique materials).
Digital archiving and document management
Digital archiving covers systematising, digital processing of databases of extremely various subjects meanwhile of very different logic and structure. It also encompasses eventual publication on an Internet portal of all materials that have been and are being continuously created at the research places.
Heritage of Serbs in Deszk – Digitization project
In the settlement of Deszk, in order to preserve the heritage of the Serbians, we participated in a digitization project. In the course of the work, we managed the restoration operations, collected the materials to be digitalized and we also made a digital map of the old Serb cemetery.
ICHEPIS – Inventorisation for a Cultural Heritage Periodic Information System
The direct objective of this two years long project was to define the scope and structure of relevant information and data that could provide flexible and user friendly information and knowledge management solutions of major importance for individual site managers, all States Parties, as well as for the World Heritage Centre of UNESCO, including their Advisory Bodies.
Interactive technical history exhibition in the Central Museum of Mining
How does it work? – This is the title of the interactive exhibition, showcase and activity area that has been opened in the Central Museum of Mining of Sopron by the contribution of the Foundation for Information Society. The development could be implemented with the help of 50 million HUF funding.
Museum of Óbuda – exhibition digitalisation
In 2010, related to our museum and rural farm house researches to save their values, we digitally processed the whole Zsigmond Kun collection.
The Rural Farm House Museum Network project
The rural farm houses of Hungary are parts of an outstanding group of the Hungarian cultural heritage sites, they are on the World Heritage Tentative List of the country. In the course of the project we have, we have made a complete assessment and set up a digital data base in order to have a structured catalogue and a long term digital archiving option.
„Country Heritage Routes” – Baranya County Rural Tourism Public Utility Association
The Foundation for Information Society, within the framework of the Baranya County Rural Tourism Public Utility Association submitted a tender called „Country Heritage Routes” for the call DDOP- 2.1.3. and the Foundation participated in the implementation of this project as well
Keep calm! – Patience Bottles (Touchscreen Application and Online Experience)
We created the Keep calm! – Patience Bottles interactive application for the Museum of Ethnography in Budapest (Néprajzi Múzeum). Designed to run on a museum touchscreen and also available online, the project invites visitors into the fascinating world of patience bottles—intricate miniature scenes built inside narrow-necked glass bottles. These objects are a celebration of craftsmanship, perseverance, and the ability to overcome seemingly impossible technical constraints.
Curators Behind Closed Doors Exhibition-Making Game (Museum of Ethnography, Budapest)
For the Museum of Ethnography in Budapest (Néprajzi Múzeum) we developed an online, interactive game that offers a playful, hands-on insight into how museum curators build an exhibition. Here the visitor isn’t just a viewer: they make decisions, arrange tasks in a logical order, and step into a concrete planning situation to experience—“as a curator”—how an exhibition concept comes together through selection, structure, and visual presentation.
Digital Museum Tools for the Vasparipa Play Park
Project goal: to develop interactive educational games for all age groups and implement them as touchscreen installations as part of the railway history exhibition at the Vasparipa Play Park, as well as to create an audio guide for selected elements of the outdoor exhibition. The games draw their content from the settlement’s more than 150-year railway heritage and from the cultural legacy of railway operations.
Paprika Jancsi – an Interactive Touchscreen Experience for the “Kalocsa’s Gold – Paprika” Exhibition
or the Viski Károly Museum in Kalocsa, we developed Paprika Jancsi, a large-format interactive system created for the exhibition “Kalocsa’s Gold – Paprika”. The goal of the project was to complement the exhibition’s objects, local knowledge, and stories with a digital tool that immediately engages visitors—visually striking, easy to understand, and especially well suited to families and school groups.













